New Daily Tasks and Personal Streaks give you a reason to log in each day, and the Guild Tree and Guild Milestones reward the whole guild for small daily contributions.
Update 3, the guild update and Update II follow with many fixes: Mayor and election screens, guild lists and sorting, auction rules, Wholesale sliders, quests, achievements and mobile controls.
New and improved at launch
Daily Tasks: up to three daily activities, one free reroll, and rewards that grow in value.
Personal Streaks: playing on consecutive days unlocks milestone rewards and bonus chests.
Guild Tree: members water it together. It grows better reward eggs and has a rare chance to give an Extra Worker.
Guild Milestones: daily Guild contributions unlock more member slots and Guild Gold over time.
Launch fixes and comfort
Quality of life
Quest rewards that grant goods overflow into storage instead of failing when storage is full.
More compact Quest Log, with links that open the right place.
Merchant Quests blocked by pirates are clearly marked. Pirate Nest loot stays until collected.
Better camera zoom limits, and camera height is kept.
Smoother Manifest navigation. Going back no longer closes the whole interface.
Mobile & performance
iOS: automatic graphics quality follows device temperature and drops when needed.
Fixed the Laboratory worker picker and empty Quest Log entries on mobile.
Towns, guilds & trading
Town Supply Reputation rewards that could not be collected are fixed.
The Gold split when bidding on Rare Personalities is corrected.
Display fixes for the Townhall, the Royal Fleet and foreign towns.
Stability & UI
Random error popups caused by outdated server data are gone.
The Era Changed popup can always be closed.
Fixes for Quest Log opening, wrong upgrade-complete icons during battles and small UI inconsistencies.
Live update (Web and Client first)
Build mode: roads can be placed over assigned trees, and trees are reassigned where possible.
Market Booth: goods slots stay visible and usable while the booth upgrades.
Camera zoom level is saved correctly.
Town Supply fullscreen highlights high-demand goods and shows current satisfaction.
Opening the Library no longer freezes for about 2 seconds.
HUD: goods bar resets when you change location, Enter confirms a split, goods tooltips show your own town price, and the Chapter fullscreen timer counts down correctly.
Rare Personalities: Guild Gold is no longer shown in the Place a Bid view.
Mobile: no more getting stuck in Worker Mode after changing town, and new-player notifications no longer cover the goods bar.
Update 3
Statue of Liberty: total progress includes current construction and updates live. The window shows level and total progress.
Library: random LibraryTableNotFound errors fixed. Workers leave tables when their timer ends.
Rounds: workers and resources move to the meta when a round is finished, even if you picked none. Workers you transferred in come first, then workers with special abilities.
New push notifications: Trading Post storage full, input storage empty, private chat message.
Open upgrades are refunded when a building is destroyed.
World map: locations act as one button, travel buttons overlap less, ships move more smoothly after a Pirate Nest falls.
Zero-value bids no longer count toward won Personality Auctions when bidding with Guild Gold only.
Faster town merge for upcoming rounds, stale timers fixed, Instant Accounts keep progress across rounds, Facebook login edge cases fixed.
Guild update
Your first few guild changes each round have no cooldown, and a town merge adds one more free change.
A popup warns you before a guild change that starts the waiting time.
Any member can remove an inactive lead. The highest-ranked active member with the most Reputation takes over.
Last seen is shown the same way everywhere, and profiles no longer show almost everyone as inactive.
Battle help request fixes, and invaded towns no longer distort town selection crowding.
Guild Tree reward icons show the right resource, and the error after watering is fixed.
Split Stack needs one click, the chapter display is easier to click, the Daily Task quest disappears once done, and the Manifest Packs quest reward is correct.
Update II (8 October 2026)
Townhall & mayorship
Accepting or withdrawing from an election updates the screen at once.
Declining or withdrawing removes you from the candidate list right away.
Mayors can swap high-demand goods more than once per town level.
The Waive royal fleet good decree locks after use on an incoming fleet.
Guilds & social
Bids paid from the guild deposit show Guild deposit and the right amount.
The 27-player limit in the recruitment window is removed, and recruits are sorted by Reputation.
Members of equal rank are sorted by Reputation.
The centre button in guild rankings jumps to your guild, and the maximum guild size shown is correct.
No duplicated workers after switching guilds, and the Guild Hall no longer vanishes in foreign towns.
An active Call ally request can be cancelled.
Trade, auctions & Wholesale
Minimum bid steps are enforced in Personality Auctions.
Gold returned from lost auctions counts toward the gold spent achievement.
The Wholesale amount slider resets on close.
No Wholesale quick-buy on foreign merchant quests in Chapter 3.
No leftover price overlays after leaving the Wholesale Market.
Quests, techs & achievements
Automatic donations from extra Harbour Storage count toward the community buildings quest.
The first tier (150 points) of the Spend 1,000 research points achievement can be claimed.
Chapter 2 technologies show missing requirements instead of looking clickable.
Quest log progress bars are easier to tap and scroll on mobile.
Buildings, workers & exploration
Cobblestone roads can be placed and built again.
Academy classroom progress updates in real time.
Library workers show their own assigned good icon.
Worker traits show on the Meta Island.
Better presentation and reward preview for the mysterious egg.
HUD & quality of life
The partner town button works on the first click.
Animated pop-ups when goods arrive from quests, daily quests, merchant quests and Pirate Nests.
Foreign town buttons leave the location bar sooner.
No unread chat alerts for your own messages, and no blank chat tooltip.
Clicking an assigned good in the Harbour Storage extra storage tab opens the picker again.