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Port Liberty ToolsFan-made · not Travian Games

Site updates

What's new

Everything we ship on port-liberty.tools: tools, databases, wiki pages, and site UX.

Not listed here: changes inside the game itself. For the live EA8 in-game patch, see EA8 changes. Coming 3 November: EA9 changes. Earlier patches: EA7 changes and EA6 changes.

Last updated 27 October

Tips & shortcuts17 shortcuts

What's live today

Planner

Planner (free account) · Example folder

Game reference

EA9 changes · EA8 changes · EA7 changes · EA6 changes (in-game patch notes, not site updates)

Recent highlights

  • New Planner with free accounts: a folder per server with layouts, calculations, workers, target goods, inventory and notes
  • Save straight to the Planner from the layout builder and the production calculator
  • Layout builder much smoother when panning the map
  • EA9 guide (starts 3 November): Join as a Guild
  • Production calculator unlocked (workers, bonuses, Estate walk, shareable setups)

Timeline

Full history, newest first.

October 2026

27 October

Features

  • Planner — New Planner with free accounts: sign in with Google, Discord or an email address. Keep a folder per server or strategy with your saved layouts, production calculations, workers, target goods, inventory and notes. Your layouts, calculations, notes and inventory amounts are stored encrypted. Not ready to sign up? Open the example folder.
  • Tools — Save a layout from the Layout builder or a setup from the Production calculator straight into a Planner folder.
  • Wiki — EA9 changes: EA9 starts 3 November 2026. New Join as a Guild option for Guilds of up to 15 players.

Improvements

  • Site — Privacy and Terms updated for accounts and the Planner, with new sections on ownership and bulk copying.
  • Site — Sitewide stamp is now Verified EA7 · EA9 tracked.

18 October

Features

  • Wiki — EA8 changes: EA8 started 17 September 2026. Daily Tasks, Personal Streaks, Guild Tree and Guild Milestones, then the Update 3, guild update and Update II fixes. New EA8 wiki icon.

Improvements

  • Tools — Layout builder is much smoother. We removed the heavy menu blur, cell transitions and field tile shadows, and isolated the terrain layer. The worst frame while panning the map dropped from 280-850 ms to 40-70 ms. A frame-time benchmark now checks this on four estates.
  • Wiki — The EA6, EA7 and EA8 guides now link to each other. EA7 is shown as a past patch (no more pre-register button).
  • Site — Sitewide stamp is now Verified EA7 · EA8 tracked. The live patch shown on Home, About, the footer and the Game wiki is EA8.

July 2026

27 July

Features

  • Tools — Production calculator: hourly output for any Production Building with workers, Building upgrades, Techtree, up to four Manifest Cards, one Personality Auction, Mayor and Rest bonus, plus Estate walk time in Advanced. Simple/Advanced modes, shareable setups, and deep links from building cards.

Improvements

  • Tools — Calculator stacks Rest bonus (+50% while banked idle time lasts) with Mayor, Manifest Cards, and Personality Auction; Advanced walk uses per-input Road distances and Dirt/Cobble speeds.

26 July

Features

  • Database — Full Auction personalities catalog: guild Personality Auction buffs with portraits, effects, bios, ranking, and filters.

Improvements

  • Database — Auction portraits served as WebP; SEO (canonical, Open Graph, JSON-LD) for auctions, manifests, and the EA7 guide.
  • Database — Profession dropdown filters on Manifest cards and Auction personalities (same families as workers). Movement category ranked right after Production.

24 July

Features

  • Wiki — EA7 changes: starts 4 August 2026. Personality Auctions grant Mayor Decision Points, Predonations, Chapter 5 estate tech, Wholesale and worker UX. Pre-register CTA; EA6 remains the live patch guide until launch.
  • Database — Full Manifest cards catalog with in-game card art.

Improvements

  • Wiki — Dedicated EA7 wiki icon (same style as the EA6 icon).
  • Database — Sticky mobile filters on goods, buildings, and workers lists.
  • Database — Verified EA6 badge on the manifests page.
  • Goods — EA6 reputation coverage finished for remaining Chapter 4 goods, including King demand values.
  • Goods — Updated max wholesale for Chapter 4 goods.
  • Goods — Goods Calc UI clearer.
  • Site — Sitewide stamp is now Verified EA6 (no longer says EA5 verified with EA6 still being tracked).

22–23 July

Improvements

  • Goods — EA6 reputation for remaining Chapter 3 goods.
  • Buildings — EA6 production-per-hour base rates verified in-game for Chapter 1–3 buildings.

13 July

Improvements

  • Goods — EA6 reputation for mixed Chapter 2–3 goods (community and King demand).

1–4 July

Improvements

  • Goods — EA6 reputation for Chapter 2 goods (community and King demand).

June 2026

28–30 June

Improvements

  • Goods — EA6 reputation for mixed Chapter 1–2 goods (community and King demand).

26 June

Features

  • Buildings — Upgrade cost calculator on building cards (keeps your inputs while you browse).

Improvements

  • Buildings — Calculator UI polish; last upgrade step shown in the cost breakdown.

24–25 June

Improvements

  • Goods — King demand and Calc rounding for already verified goods.
  • Goods — EA6 reputation for Chapter 1 goods.

23 June

Improvements

  • Goods — EA6 reputation for Chapter 1 goods.
  • Wiki — Getting started: Pioneer quest tips (including the town donation step).

21 June

Features

  • Wiki — Getting started guide expanded: onboarding panels, guild section, pearls/chapter packs, estates, pirate blockades, Royal Fleet vs King's Fleet battle disambiguation.

Improvements

  • Wiki — Getting started Start here quick-nav, skip-ahead links, grouped sidebar TOC (Arrive · Setup · Habits · The round · Combat · This site).
  • Wiki — Section order puts quests, buildings, hire, and daily loop before chapter timers; daily loop uses a six-step panel.
  • Wiki — First buildings section: clickable layout builder and production chain cards; read time shown in guide hero.
  • Wiki — Links out to workers and buildings guides instead of repeating those details.

20 June

Features

Improvements

  • Goods — First EA6 reputation values on goods cards: each card shows Community donation and King demand separately instead of the old EA5 estimate.
  • Goods — Calc on goods cards now breaks down community vs King demand (EA6-updated goods show both; others still use an older estimate until updated).
  • Database — Workers and buildings card footers, section copy, and clearer cross-links between database and wiki.
  • Site — Clearer sitewide stamp: EA5 verified data · EA6 changes tracked in progress.
  • Layout builder — Palette info tooltips: extensions, recipe chain, and placement notes on hover.
  • Site — Better search-engine summaries for goods, workers, and buildings pages.

Fixes

  • Cards — Goods and building tooltips and footer buttons behave the same way.

16–18 June

Improvements

  • Layout builder — Harbour map: tavern and harbour storage are separate regions (matches in-game layout).

Fixes

  • Layout builder — Rotating a building while drag-moving no longer breaks on odd-shaped footprints.
  • Layout builder — Selecting a new building from the palette closes an open building menu (no stuck overlay).

15 June

Features

  • Site — Branded 404 page with links back to live tools.

Improvements

  • Layout builder — Optional flip rotated sprites when a rotated building looks mirrored wrong.
  • Site — `/database` shortcut now goes straight to goods.

Fixes

  • Production tree — Graph scrolls into view when you pick a good from the list.
  • Site — Reference card grids no longer jump on very wide screens.

14 June

Improvements

  • Production tree — Hand-tuned default layouts so chains read clearly instead of a random tangle.
  • Production tree — Mobile and desktop polish: Fit in fullscreen, pan/zoom kept inside the graph, controls visible in landscape.

Fixes

  • Production tree — Tap and long-press on mobile no longer fight the graph; rotation fixed in some orientations.

13 June

Features

  • Site — New homepage: hero, tools grid, wiki teaser, clearer paths for new players.
  • Site — Header search across goods, live tools, and unlocked wiki pages.
  • Site — Contact page and expanded About credits.

Improvements

  • Site — Full rebrand: icons, colors, navigation, link previews when sharing on Discord or social (large preview image, no duplicates).
  • Site — Canonical domain `port-liberty.tools`; cleaner database explorers; production tree and layout builder polish.
  • Homepage — Builder screenshot preview can auto-expand after a few seconds (click still works instantly).

Fixes

  • Site — Favicon and social preview images match the brand mark.

8 June

Improvements

  • Layout builder — Extension badges on palette cards; tiny footprint preview grid; field tiles can sit on road cells where rules allow.
  • Database — Same filter/search pattern on goods, workers, and buildings pages.
  • Layout builder — Sharper PNG map export.
  • Data — Building footprint orientations corrected on several cards.

Fixes

  • About — Mobile table of contents easier to tap.

4–7 June

Improvements

  • Site — About page: mission, credits, disclaimer, official links.
  • Reference — EA6 changes wiki page — what changed in the game patch (not site updates).
  • Site — Navigation and visual rebrand.
  • Layout builder — Undo groups a whole road paint stroke into one step (not one undo per tile).
  • Layout builder — Faster palette filters and validation on large layouts.

3 June

Features

  • Layout builder — Major upgrade: chapter-accurate maps, road painting, field extensions, layout problem checks, import/export layout files, share link, PNG export, region labels, harbour storage link.

Improvements

  • Layout builder — Palette filters by profession and production chain; hover placement preview; orphan-road checks.

Fixes

  • Layout builder — Road visuals, palette drag-and-drop, PNG export in production, estate picker, stamp clicks near deposit zones.

May 2026

28 May

Site launch

Features

  • Site — Port Liberty Tools goes live: fan wiki shell, structured game data, and reference databases.
  • Database — Goods, workers, and buildings searchable card indexes with chapters, recipes, and footprints.
  • Tools — Production chain tree and an early layout builder (big layout upgrade shipped 3 June).
  • Calculators — Calc on each goods card (reputation) and each building card (production output estimate).

Fixes

  • Goods — Calculator modal works on iPhone; layout tightened on small screens.
  • Workers — Utility roles filter no longer crashes; Salesman utility skills restored in data.

Tips & shortcuts

Handy things that are easy to miss. We keep this list updated as tools grow.

Layout builder10 tips
  • Place a building

    Drag from the palette onto the map, or click a palette card then click the map.

  • Cancel modes

    Esc clears stamp, road, extension, and drag modes. Right-click empty map area also cancels.

  • Building actions

    Click a placed building to open its menu — rotate, auto-fill fields, auto-route to warehouse, clear fields, delete.

  • Delete selection

    Delete or Backspace removes the selected building or extension.

  • Roads

    Click or drag to paint. Drag from an existing road tile to erase.

  • Undo

    Road paint strokes undo as one step.

  • Share & save

    Share link copies a restorable URL; Export JSON or PNG to archive or send elsewhere; Import JSON to load a file.

  • Map view

    Toolbar Fit reframes the estate; Flip rotated sprites fixes awkward mirrored art.

  • Palette info

    Hover the (i) on palette tiles for extensions, recipes, and placement notes.

  • Filters

    Narrow the palette by profession, production chain, or chapter scope.

Production chain tree2 tips
  • Mobile

    Open fullscreen, then Fit to see the whole chain; pan and zoom stay inside the graph.

  • Pick a good

    Choosing a good from the list scrolls the graph to that node.

Database & wiki5 tips
  • Goods Calc

    Opens reputation math; EA6-verified goods show community vs King demand separately.

  • Building Calc

    On building cards: production estimate and upgrade cost (keeps your inputs while you browse). Full calculator opens the standalone tool with the same setup.

  • Production calculator

    Open the tool. Switch Advanced for Estate walk, input Building upgrades, and per-worker picks. Share link copies your setup; Rest bonus and Mayor sit under Bonuses.

  • Search

    Header search finds goods, tools, and unlocked wiki pages.

  • Game patch vs site

    EA7 changes / EA6 changes = in-game patch · this page = website updates.

We add an entry when something player-visible ships: new tool, database update, wiki unlock, UX fix, or performance win you might notice. Small copy tweaks and behind-the-scenes maintenance usually are not listed.

Questions or something missing? Get in touch