The new Join as a Guild option lets Guilds of up to 15 players carry their Guild into a new game world and start in the same town, as long as everyone joins within the first 24 hours.
Balanced matchmaking spreads Guilds across towns so the competition between towns stays fair.
Join as a Guild
Up to 15 Guild members can start together, bypassing the usual initial limit of 10 Guild slots.
Existing Guilds are registered automatically for the next round once the endgame concludes.
Every pre-registered Guild member is guaranteed a spot in the same town, provided they join within the first 24 hours.
Guilds are distributed across towns to create fair starting conditions and competitive new adventures.
Staying or sailing solo?
Do not want to continue with your current Guild? Opt out of Join as a Guild in your existing game world after the endgame and before the world shuts down.
If you do not opt out, you are pre-registered together with your Guild for the next round.
Still to come
No detailed changelog is published yet. This page will be updated with the full EA9 notes.